You’ve signed up for BuzzMath and received your class activation codes. Now what? Should you send the students to the lab to work on a teacher assigned lesson or just let them explore the website on their own? When it comes to introducing new tools, sometimes it can be hard to decide the best approach. Here are some suggestions for getting your students started in BuzzMath.
Start together as a class.
Choose a document that reviews a concept familiar to your students.
As a class, (on an interactive whiteboard or projected screen) work through the document, discussing how you can tell you got a correct response.
Purposely enter an incorrect response so students can see what happens.
Model how to read the detailed solution to figure out your error before clicking the Retry this page button. When the class seems uncertain of how to attempt a problem, explore the Show me an example feature as well.
Working through one document together will give students an idea of how the features can be used to check their understanding and help them improve their mathematics. Some students may have noticed the BuzzMath characters and settings in the background of each page. This is a great time to introduce the BuzzMath storyline by showing the Mission Briefing video.
After the video, explain how by completing lessons, students will earn the right to unlock missions and collect objects that help restore BuzzCity.
Ready for individual Exploration
Now that you’ve captured their attention and interest, send them to the lab (or to computers in the classroom) with time to explore, but also with some goals in mind.
A fun way to do this is to assign a scavenger hunt. Scavenger hunt questions can help students familiarize themselves with both navigation and content. You can use all the questions below, make up your own, or pick a few areas to focus upon the first couple of times students sign on to BuzzMath. The Scavenger hunt need not occupy all your class time, nor be completed in full. Completed scavenger hunt questions can be used later as a reference sheet for navigating BuzzMath.
To print our Scavenger Hunt example, download the PDF version.
To edit and create your own, download the Microsoft Word version.
Remember, students can also access BuzzMath anywhere they have Internet, so encourage students to continue their exploration outside of class if possible. At the next class meeting, have students share in small groups the additional features they discovered in scavenger hunt Question 5.
Now that your students have had an introduction to BuzzMath, you can assign them documents through the teacher assignment feature.
If you want students to individually work on the same lessons introduced in whole class instruction they can do so without repeating the same exact problems since values are randomly generated.
Once students have completed some documents, encourage them to explore the My Progress and My Portfolio features to follow their own development.